May 262014
 

This is what you can farm as materials in the different levels of the tower. I did not include the bosses that can be killed only once, because you only get 1-3 drops from them … once.

If you like the game, don’t forget to also install the prequel, where your enemy is still a child. It’s called S.o.L. EX (Stone of Life EX).

Pure salt crystals:

  1. Floor 1 – Place of the beginning 1-3.Skeletons.
  2. Floor 2 – Place of power 1-4. Skeletons.
  3. Floor 3 – Place of record 1-4. Skeletons.
  4. Floor 17 – Valley of screams 1-5. Sharkmen.
  5. Floor 19 – Place of traps 1-5. Sharkmen.

 Natural sulphur powder:

  1. Floor 4 – Miniature garden 1-3. Golems.
  2. Floor 22 – Forest of truth 1-7. Blood golems.

Fragment of mother earth:

  1. Floor 4 – Miniature garden 1-3. Wooden Forester. MG-2.
  2. Floor 7 – Nest of Gorgon. Gorgon.

Truffle:

  1. Floor 4 – Passage & Room of the gardener. Boarmen.
  2. Floor 5 – Forest of life 1-6. Boarmen.
  3. Floor18 – Ancient forge. Lionmen.
  4. Floor 22 – Room of test 1-3 & Room of truth. Boarmen.
  5. Floor 23 – Place of destruction 1-4. Lionmen.
  6. Floor 24 – Twisted space. Lionmen.

Scale of dragon:

  1. Floor 4 – Passage & Room of the gardener. Lizardmen.
  2. Floor 6 – Place of dazzlement 1-3. Lizardmen.
  3. Floor 7 – Metallic space 1-3. Lizardmen.
  4. Floor 15 – Refuge of the flame 1-6. Lizardmen.
  5. Floor 22 – Infinite maze of dead 1-7. Lizardmen.

Golden fruit seed:

  1. Floor 8 – Goblin area 1-2. Goblins.
  2. Floor 9 – Gold workroom 1-6. Goblins.

Petal of edelweiss:

  1. Floor 8 – Dwarf area 1-2. Dwarves.
  2. Floor 9 – Gold workroom 1-6. Dwarves.

Piece of rune stone:

  1. Floor 8 – Wild hammer @ Conflict area.
  2. Floor 10 – Way to the quarry 1-3. Urukhai.
  3. Floor 19 – Place of traps 1-5. Megalodon.

Seed of the tree spirit:

  1. Floor 10 – Way to the quarry 1-3. Orcs.
  2. Floor 11 – Rest area of wind 1-3. Orcs.
  3. Floor 12 – Place of ordeal 1-3. Gnolls & Forgotten tomb of the orcs 1-8. Orcs.
  4. Floor 14 – Inextinguishable blast furnace 1-6. Orcs.
  5. Floor 22 – Lucian’s summoning place 1-5. Werewolves.

Wet moss:

  1. Floor 10 – Quarry of dwarves 1-3 & Room of the dwarf miner. Gavial & Iron chin.
  2. Floor 23 – Place of destruction 1-4.Aligators.

Aromatic herb leaf:

  1. Floor 13 – Tower reactor 1-3. Control room. Ogres.
  2. Floor 21 – Place of truth 1-4. Ogres.
  3. Floor 25 – Space of immortality 1-6. Ogres.

Scale of fish:

  1. Floor 16 – Water temple 1-3. Fishmen. Octopussies.
  2. Floor 19 – Place of traps 1-5. Fishmen.
  3. Floor 20 – Room of the cure 1-5. Fishmen.

Root piece of Yggdrasil:

  1. Floor 17 – Valley of screams 1-5. Golems.
  2. Floor 20 – Room of the cure 1-5. Golems.

Crystal of flame:

  • Floor 22 – Room of test 2. Crazy cannon.

Marble of life:

  • Floor 3 – Place of record 4. Thriller.

In general, the quest line in this game is very simple. You may miss some of the quests, but the main quest line cannot be messed up. You can’t progress to upper levels if you don’t follow it.

I noticed that if you get back to tower level 1 and proceed up again – you may meet some side quests that don’t show up in the first time, so do it at least once (or twice) – just to check if you don’t miss something.

Do all levels of all Blade types and do power dungeons every day and you will level your character much faster than the experience given by quests and side quests.

That’s why – I decided not to write complete quest walkthrough like other android games.

Floor 1

Place of the beginning 1-3.

Skeletons. Pure salt crystals.

Aurum blade, floor 1

Aurum blade, floor 1

Floor 2

Place of power 1-4.

Skeletons. Pure salt crystals.

Aurum blade, floor 2

Aurum blade, floor 2

Floor 3

Place of record 1-4.

Skeletons. Pure salt crystals.

Thriller. Boss. POR-4. Marble of life.

Aurum blade, floor 3

Aurum blade, floor 3

Floor 4

Miniature garden 1-3.

Golems. Natural sulphur powder.

Wooden Forester. MG-2. Fragment of mother earth.

MG3 -> Passage of the gardener. -> Room of the gardener.

Boarmen. Truffle.

Lizardmen. Scale of dragon.

Aurum blade, floor 4

Aurum blade, floor 4

Aurum blade, floor 4 - Room of the gardener.

Aurum blade, floor 4 – Room of the gardener.

Floor 5

Forest of life 1-6.

Boarmen. Truffle.

Aurum blade, floor 5

Aurum blade, floor 5

Floor 6

Place of dazzlement 1-3.

Lizardmen. Scale of dragon.

Level6

Aurum blade, floor 6

Floor 7

Metallic space 1-3 & Nest of Gorgon.

Lizardmen. Scale of dragon.

Gorgon. Fragment of mother earth.

Aurum blade, floor 7

Aurum blade, floor 7

Floor 8

Goblin area 1-2

Dwarf area 1-2

Conflict area.

Goblins. Golden fruit seed.

Dwarves. Petal of edelweiss.

Wild hammer @ Conflict area. Piece of rune stone.

Aurum blade, floor 8

Aurum blade, floor 8

Floor 9

Gold workroom 1-6.

Goblins. Golden fruit seed.

Dwarves. Petal of edelweiss.

Aurum blade, floor 9

Aurum blade, floor 9

Floor 10

Way to the quarry 1-3:

Orc. Seed of the tree spirit.

Urukhai. Piece of rune stone.

Quarry of dwarves 1-3 & Room of the dwarf miner.

Gavial, Iron chin. Wet moss.

Aurum blade, floor 10

Aurum blade, floor 10

Aurum blade, floor 4, Quarry of dwarves

Aurum blade, floor 4, Quarry of dwarves

Floor 11

Rest area of wind 1-3.

Orcs. Seed of the tree spirit.

2 different approaches to the next level, chosen from RAOF-1. Use the right hand rule to find everything on this level.

Aurum blade, floor 11

Aurum blade, floor 11

Floor 12

Place of ordeal 1-3.

Gnoll. Seed of the tree spirit.

Blue portal in POD-1 leads to the area Forgotten tomb of the orcs.

Red portal leads to a golden column where an endgame alchemist recipe is hidden (see below)

Forgotten tomb of the orcs 1-8.

Orcs. Seed of the tree spirit.

Aurum blade, floor 12

Aurum blade, floor 12

Aurum blade, floor 12, Forgotten tomb of the orcs.

Aurum blade, floor 12, Forgotten tomb of the orcs.

Floor 13

Tower reactor 1-3 & Control room.

Ogres. Aromatic herb leaf.

There are 4 globes which are to be pressed in specific order, according to the color. Before the last patch, you needed to guess just one. Now you need to guess correct order. Each error teleports you back, but it’s not that hard. You get enough experience from kills.

Aurum blade, floor 13

Aurum blade, floor 13

Floor 14

Inextinguishable blast furnace 1-6.

Orcs. Seed of the tree spirit.

Aurum blade, floor 14

Aurum blade, floor 14

Floor 15

Refuge of the flame 1-6.

Lizardmen. Scale of dragon.

Aurum blade, floor 15

Aurum blade, floor 15

Floor 16

Water temple 1-3.

Fishmen. Scale of fish.

Kraken’s nest 1-6 & Kraken room

Octopussies. Scale of fish.

In kraken room, read the books for ancient knowledge of 3 stat points. See below for exact place.

Aurum blade, floor 16

Aurum blade, floor 16

Aurum blade, floor 16, Kraken

Aurum blade, floor 16, Kraken

Floor 17

Valley of screams 1-5.

Golems. Root piece of Yggdrasil.

Sharkmen. Pure salt crystals.

Aurum blade, floor 17

Aurum blade, floor 17

Floor 18

Ancient Ruins 1-6.

Ancient armor forge.

Ancient weapon forge.

Lionmen. Truffle.

Aurum blade, floor 18

Aurum blade, floor 18

Floor 19

Place of traps 1-5.

Sharkmen. Pure salt crystals.

Fishmen. Scale of fish.

Megalodon. Piece of runestone. POT-4.

Level19

Aurum blade, floor 19

Floor 20

Room of the cure 1-5.

Fishmen. Scale of fish.

Golems. Root piece of Yggdrasil.

Aurum blade, floor 20

Aurum blade, floor 20

Floor 21

Place of truth 1-4.

Ogres. Aromatic herb leaf.

Aurum blade, floor 21

Aurum blade, floor 21

Floor 22

Room of test 1-3.

Boarmen. Truffle.

Crazy cannon. ROT-2. Crystal of flame.

Lucian’s summoning place 1-5.

Werewolves. Seed of the tree spirit.

Infinite maze of dead 1-7.

Lizardmen. Scale of dragon.

Farm at least 65-70 scrolls from the boarmen outside if you want to visit all rooms of the maze. Except the test, there are 2 ancient books. One knowledge and one recipe.

Forest of truth 1-7 & Room of truth.

Boarmen. Truffle.

Blood golems. Natural sulphur powder.

Aurum blade, floor 22

Aurum blade, floor 22

Aurum blade, floor 22, Lucian's summoning place.

Aurum blade, floor 22, Lucian’s summoning place.

Aurum blade, floor 22, Infinite maze of dead.

Aurum blade, floor 22, Infinite maze of dead.

Aurum blade, floor 22, Forest of truth.

Aurum blade, floor 22, Forest of truth.

Floor 23

Place of destruction 1-4.

Aligators. Wet moss.

Lionmen. Truffle.

Aurum blade, floor 23

Aurum blade, floor 23

Floor 24

Twisted space

(only 1 map here)

Lionmen. Truffle.

Level24

Aurum blade, floor 24

Floor 25

Space of immortality 1-6.

Ogres. Aromatic herb leaf.

Aurum blade, floor 25

Aurum blade, floor 25

 

Here are some things, you may normally miss:

Alchemist necklace.

Alchemist necklace.

Alchemist necklace is in the middle column.

Alchemist necklace is in the middle column.

Alchemist ring:

Ring of the alchemist.

Ring of the alchemist.

Alchemist gloves:

Gloves of the alchemist.

Gloves of the alchemist.

Plenty of stones:

Stash of enchantment stones.

Stash of enchantment stones.

Some good potions:

Stash of purple potions.

Stash of purple potions.

+3 stat points:

Skill points in this bookshelf.

Skill points in this bookshelf.

TESO alchemy effects, small table guide

 Gam3s  Comments Off on TESO alchemy effects, small table guide
May 082014
 

This small guide is intended for use by the people in Elder scrolls online, who want to discover fast all possible effects in Herbs and Mushrooms (Alchemy ingredients).

There are many such guides, rich in pictures, but I did not find a cross referent table with effects only, so I created one.

It is very basic and printer friendly, so feel free to use it as you want, but please be green: Do not print it if you can simply use it on your screen.

Restore magicka

  • Bugloss
  • Columbine
  • Cornflower
  • Lady’s smock

Ravage magicka

  • Blue entoloma
  • Emetic russula
  • Violet coprinus
  • Whitecap

Restore health

  • Luminous russula
  • Mountain flower
  • Water hyacinth
  • Blue entoloma
  • Bugloss
  • Columbine

Ravage Health

  • Blessed Thistle
  • Cornflower
  • Emetic russula
  • Nirnroot
  • Stinkhorn
  • Violet coprinus

Restore stamina

  • Blessed Thistle
  • Columbine
  • Dragon thorn
  • Mountain flower

Ravage stamina

  • Emetic russula
  • Imp stool
  • Luminous russula
  • Stinkhorn

Increase weapon power     

  • Blessed Thistle
  • Dragon thorn
  • Stinkhorn

Lower weapon power

  • Imp stool
  • Luminous russula
  • Mountain flower

Speed

  • Blessed Thistle
  • Namira’s rot

Speed reduce

  • Luminous russula
  • Wormwood

Increase spell resist

  • Bugloss
  • Whitecap

Lower spell resist

  • Lady’s smock
  • Violet coprinus

Unstoppable

  • Columbine
  • Namira’s rot
  • Wormwood

Stun

  • Emetic russula
  • Water hyacinth

Increase spell power

  • Cornflower
  • Lady’s smock
  • Violet coprinus

Lower spell power

  • Blue entoloma
  • Bugloss
  • Whitecap

Increase armor

  • Imp stool
  • Mountain flower

Lower armor

  • Dragon thorn
  • Stinkhorn

Weapon critt

  • Dragon thorn
  • Water hyacinth
  • Wormwood

Lower weapon crit

  • Imp stool
  • Nirnroot

Spell crit

  • Lady’s smock
  • Namira’s rot
  • Water hyacinth

Lower spell crit

  • Nirnroot
  • Whitecap

Invisibility

  • Namira’s rot
  • Nirnroot
  • Blue entoloma

Detection

  • Cornflower
  • Wormwood

 

 Posted by at 10:47 am
Mar 142014
 

Another excellent Android RPG from Kemco. You should try Machine knight too.

This game has the same traits. You can buy premium stuff with real money, but you can pretty much complete the game without them as well.

If you purchase the premium (few more maps you can travel to with mini dungeons) you will find 2 more map abilities, 9 more rings and 5 more skills. They are good, but you will manage to play fair without their bonuses. The only annoying thing is the ads but they are small and won’t interfere with your dispay a lot.

The game is quite linear, up to the end. You don’t have much freedom until you find the airship. Nothing too complex in most of the parts, only the secret areas are sometimes easy to miss and if you are willing to collect all items – you need to be strict in digging everything and buying all junk from all shops.

There are half dozen types of gems that increase any of your stats permanently and 2 slot-increase items (also permanent) which you need to be watching for. Use them properly. Mage chars have better use of slot increasing, Int, Min and Esc gems, while fighters benefit more from Str, Agi and Def. Give more life and Def gems to your main char because he will be taking most punches.

Most areas have 3 to 4 types of monsters and I have made a complete list for what you can do to kill them faster and what they drop.

So, let’s begin.

Mafia henchmen

Mafia henchmen

You start the game with Eril chasing two mafia thugs. They enter a cave and you need to follow them. No other action is possible. Eril thinks there is an atomijem mineral in the cave.

Cave

Items:

  • 2 x Healing tonic.
  • Potion.
  • Magic gummy 100.
  • Gem of life.
  • Ring of power.

Monsters:

No. 6 – Zombie

Weakness: Silver
Experience: 8
Gold: 20
Hit points: 80
Mana points: 6
STR: 55
DEF: 30
INT: 10
MIN: 10
AGI: 45
ESC: 50
CRI: 100
Drop: Poison eraser , Rare drop: Magic gummy 100

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 2 – Slime

Weakness: Thunder
Experience: 2
Gold: 7
Hit points: 50
Mana points: 5
STR: 40
DEF: 8
INT: 8
MIN: 10
AGI: 30
ESC: 0
CRI: 0
Drop: Healing tonic , Rare drop: Potion

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 3 – Wasp

Weakness: Silver
Experience: 3
Gold: 10
Hit points: 60
Mana points: 5
STR: 45
DEF: 10
INT: 10
MIN: 10
AGI: 40
ESC: 0
CRI: 0
Drop: Healing tonic , Rare drop: Potion

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 61 – Mafia Henchman

Weakness: None
Experience: 10
Gold: 100
Hit points: 200
Mana points: 20
STR: 60
DEF: 10
INT: 20
MIN: 10
AGI: 25
ESC: 0
CRI: 0
Drop: n/a , Rare drop: n/a

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

Zombies give most XP and gold, so you may train her to level 3 before the mini boss fight. Be sure to charge the familiar too. It is helpful. Healing fountains will fully recharge you, so use the last one before the miniboss. Use Hellblue from the familiar and they will fall fast.

Mafia leader

Mafia leader

Once you exit the cave, you will be confronted by Mafia leader and a trader will come to aid you. He is your main char and you will rename him later to whatever you like.

Mafia leader can make a shadow copy of herself but becomes weaker and easier to kill. Hit her physically until she spawns a copy and then use all familiar power to finish her.

After the fight, Eril will give you the Atomijem and you will part ways.

There are couple of talks in the orphanage that you need to do and then you will go to play your main char. Just listen to all the kids, mark the name Amrod for later and get out.

Get immediately behind the orphanage building and get the elixir hidden there. After this, go south. Storyline will abandon Eril for a while and switch to

Yute

… or whatever you choose to name him is in a mountain village. They will buy all dried fish from you at high price, so mark this place for later. Not too much to do for now though.

  • Inn costs 10 gold for the night.
  • Tool shop has some potions.
  • 10 gold shining behind the house.
  • Ring of protection in the east part of the village forest.

Go outside. There is a small forest park for the paying players to the south. Have a look and head south to the mountain pass.

Mountain pass – 1.

Be sure to charge your familiar for the next mini-boss fight.

Items:

  • Poison eraser.
  • 2 x Potion.
  • 2 x Mellow fruits.
  • Elemer.
  • Gem of life.

Monsters:

No. 1 – Ussa

Weakness: None
Experience: 2
Gold: 5
Hit points: 40
Mana points: 5
STR: 45
DEF: 6
INT: 6
MIN: 10
AGI: 50
ESC: 50
CRI: 0
Drop: Healing tonic , Rare drop: Potion

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 5 – Man-eating Flower

Weakness: Wind
Experience: 6
Gold: 15
Hit points: 70
Mana points: 10
STR: 50
DEF: 15
INT: 30
MIN: 200
AGI: 50
ESC: 0
CRI: 0
Drop: Poison eraser , Rare drop: Mellow fruits

Skill chance: 40 %
Skill chain: Poison => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 4 – Kero

Weakness: Thunder
Experience: 4
Gold: 12
Hit points: 60
Mana points: 5
STR: 45
DEF: 10
INT: 12
MIN: 20
AGI: 45
ESC: 0
CRI: 0
Drop: Poison eraser , Rare drop: Rations

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 63 – Goblin Squad

Weakness: None
Experience: 10
Gold: 100
Hit points: 300
Mana points: 30
STR: 70
DEF: 20
INT: 10
MIN: 10
AGI: 45
ESC: 50
CRI: 0
Drop: n/a , Rare drop: n/a

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

Local lore:

You will meet Kiton here and she will join you to Port town so she repays you for helping her (and for your dried fish too).The 3 x Goblin squad battle is not hard if you listened to me to charge your familiar before this.

Storyline is still linear, so you may only head to Port town. The other locations will be closed. You may train a bit outside on weaker monsters for money and experience, just be cautious with the poisonous ones.

Small Port town.

Ring of speed.

Ring of speed.

Town lore.

  • You may catch fish from ponds and use them for healing.
  • There is bigger port town.
  • Local skill master can give you some Information.
  • The orphanage is on the top of the mountain to the north.
  • Don’t forget to equip items 🙂
  • Grandpa in the Inn will buy mellow fruits at high price.
  • Skills have power and you can erase weaker to make space for stronger. Menu -> skills -> move -> erase.

Ring of speed is hidden behind the tree near the north town exit.

Kiton will reveal part of her story too and be sure to go around the shops to buy best equipment and some skills. Then go to the mountain pass to the north.

Mountain pass – 2.

Machine soldier

Machine soldier

Grab the fish from the pond and go North.

Mafia leader will confront you with a machine soldier. Yute will tell you to be defensive against them, but it’s okay to just hit with your best attack skills and he will fall quickly.

Cave has already been cleaned by Eril, but you can still enter to use restoring fountains if you are hit badly.

Once done with everything, exit and head east to the next town. Game stops being strictly linear from this point and you can return back and go forth (e.g. sell fish and mellow fruits, buy better stuff from Port town etc.)

Monsters:

No. 4 – Kero

Weakness: Thunder
Experience: 4
Gold: 12
Hit points: 60
Mana points: 5
STR: 45
DEF: 10
INT: 12
MIN: 20
AGI: 45
ESC: 0
CRI: 0
Drop: Poison eraser , Rare drop: Rations

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 5 – Man-eating Flower

Weakness: Wind
Experience: 6
Gold: 15
Hit points: 70
Mana points: 10
STR: 50
DEF: 15
INT: 30
MIN: 200
AGI: 50
ESC: 0
CRI: 0
Drop: Poison eraser , Rare drop: Mellow fruits

Skill chance: 40 %
Skill chain: Poison => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 3 – Wasp

Weakness: Silver
Experience: 3
Gold: 10
Hit points: 60
Mana points: 5
STR: 45
DEF: 10
INT: 10
MIN: 10
AGI: 40
ESC: 0
CRI: 0
Drop: Healing tonic , Rare drop: Potion

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 64 – Machine Soldier

Weakness: Fire
Experience: 50
Gold: 300
Hit points: 1000
Mana points: 60
STR: 100
DEF: 50
INT: 70
MIN: 50
AGI: 50
ESC: 50
CRI: 0
Drop: n/a , Rare drop: n/a

Skill chance: 100 %
Skill chain: Normal attack => Brace =>
Supernatural strenght => Normal attack => Normal attack.

Ruined town.

A flashback scene will transport you to a labyrinth cave from Yute’s past 20 years ago. Use right-hand rule. When you are on the right track, an eerie voice will threaten you. Some memories and you are back to exploring the town ruins.

  • Gem of magic power.

Go North to get Eril so she helps and gain experience, then return to Ruined town. In the northeast corner is a hole behind a tree. Enter.

Hole in the cliff.

Keep going until you reach the center of the spiral with the 4 chests.

  • Ring of wisdom.
  • Elixir.
  • Defense gem.
  • Strength gem.

Quite the catch 🙂

Local monsters:

No. 13 – Poison Gel

Weakness: None
Experience: 22
Gold: 30
Hit points: 100
Mana points: 30
STR: 90
DEF: 35
INT: 20
MIN: 100
AGI: 40
ESC: 0
CRI: 0
Drop: Poison eraser , Rare drop: Magic gummy 200

Skill chance: 30 %
Skill chain: Poison => Poison =>
Normal attack => Normal attack => Normal attack.

No. 14 – Ana-ussa

Weakness: None
Experience: 24
Gold: 40
Hit points: 200
Mana points: 10
STR: 100
DEF: 40
INT: 50
MIN: 50
AGI: 60
ESC: 100
CRI: 50
Drop: Potion , Rare drop: Magic gummy 100

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

Equip the stuff you just found. Go back to Port town to get best equipment for Eril too and then get back to Ruined town. Exit the town from the east exit. You need to go to the bridge, but have a look at the paid map if you can afford it. 3 areas are accessible from here:

  1. Greenhill farm (paid map) to the east.
  2. Road to the desert (further east)
  3. Bridge is to the north.

Small bridge

Just listen to the conversation and grab the Ring of magic defense from the chest. Then go north.

Orphanage.

Poison eraser buyer.

[Easy money] Buy a stack of 10 poison erasers from Amrod’s town for 200 gold and sell it here for 260 gold. Repeat as much as needed.

Fish the fish pond as well. Fishes sell quite good and can be eaten instead of potions.

Amrod town.

Another secret :)

Another secret 🙂

Inn, item/skill shop, fish pond and Amrod’s mansion.

Weapon merchant has 3000 gold worth of new equipment. Go outside and hunt until you gather enough to buy the items.

Deadliness ring is hidden behind the bed in the northwest house.

Speak with Eril and she will tell you what to do.

Underground passage.

From the shop, go around the city walls and you will find the entrance to the city’s watering system. In the end a mini boss is waiting to stop you.

Guzzler.

He has 2k life and 50 mana points. His weakness is wind. 100 experience and 500 gold. Not really a hard fight.

Guzzler

Guzzler

Items:

  • 2 x Tranquilizer.
  • 2 x Cure-all A.
  • Elixir.

Monsters:

No. 7 – Gaero

Weakness: Thunder
Experience: 10
Gold: 25
Hit points: 100
Mana points: 10
STR: 70
DEF: 40
INT: 10
MIN: 10
AGI: 55
ESC: 60
CRI: 100
Drop: Potion , Rare drop: Magic gummy 100

Skill chance: 60 %
Skill chain: Normal attack => Silence =>
Normal attack => Normal attack => Normal attack.

No. 8 – Harpy

Weakness: Fire
Experience: 10
Gold: 30
Hit points: 120
Mana points: 100
STR: 85
DEF: 45
INT: 20
MIN: 100
AGI: 80
ESC: 200
CRI: 50
Drop: Tranquilizer , Rare drop: Elemer

Skill chance: 40 %
Skill chain: Kiss => DEF down =>
Normal attack => Escape => Escape.

No. 9 – Guard Dog

Weakness: None
Experience: 13
Gold: 35
Hit points: 140
Mana points: 15
STR: 100
DEF: 50
INT: 25
MIN: 50
AGI: 70
ESC: 50
CRI: 50
Drop: Potion , Rare drop: Magic gummy 100

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 65 – Guzzler

Weakness: Wind
Experience: 100
Gold: 500
Hit points: 2000
Mana points: 50
STR: 140
DEF: 80
INT: 40
MIN: 70
AGI: 60
ESC: 50
CRI: 100
Drop: n/a , Rare drop: n/a

Skill chance: 40 %
Skill chain: Silence => Normal attack =>
Run Amuck => Normal attack => Run Amuck.

Amrod.

You will confront him and he will give you the key to the desert tower. In the smalltalk, you will understand that Noa Tsurugi is the name of Yute’s father. Exit town. Go south to the bridge. Then east to the desert.

Road to the desert.

  • Mental gem.
  • Intelect gem.

Desert (west of tower)

Use this area to farm some money while grinding some experience. It’s excellent, because all monsters have weak attacks and give plenty of xp/gold.

No. 10 – Sand Turtle

Weakness: Wind
Experience: 16
Gold: 40
Hit points: 150
Mana points: 20
STR: 110
DEF: 60
INT: 30
MIN: 50
AGI: 75
ESC: 0
CRI: 50
Drop: Potion , Rare drop: Magic gummy 100

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 11 – Flame Gel

Weakness: Water
Experience: 18
Gold: 45
Hit points: 140
Mana points: 10
STR: 90
DEF: 45
INT: 20
MIN: 100
AGI: 80
ESC: 0
CRI: 50
Drop: Potion , Rare drop: Magic gummy 100

Skill chance: 50 %
Skill chain: Normal attack => Fire =>
Normal attack => Fire => Normal attack.

No. 12 – Man-eating Box

Weakness: None
Experience: 20
Gold: 100
Hit points: 160
Mana points: 15
STR: 120
DEF: 50
INT: 40
MIN: 60
AGI: 85
ESC: 50
CRI: 100
Drop: Lip gel , Rare drop: Gem of life

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.
Tower guardian

Tower guardian

Desert tower.

Level 1-3f have some better monsters to kill and some small loot behind level 1 in two hidden rooms.

  • Elemer.
  • 2 x High potion.
  • Evasion ring.

Level 3f has another robot for killing. Weak to wind element and having 3000 hp and 200 sp – should not pose significant threat. After this you will go down and unlock all doors.

No. 66 – Tower Guardian

Weakness: Wind
Experience: 120
Gold: 600
Hit points: 3000
Mana points: 200
STR: 160
DEF: 100
INT: 90
MIN: 80
AGI: 80
ESC: 50
CRI: 100
Drop: n/a , Rare drop: n/a

Skill chance: 100 %
Skill chain: Normal attack => Specter =>
Eleki => Brace => Supernatural strenght.

No. 12 – Man-eating Box

Weakness: None
Experience: 20
Gold: 100
Hit points: 160
Mana points: 15
STR: 120
DEF: 50
INT: 40
MIN: 60
AGI: 85
ESC: 50
CRI: 100
Drop: Lip gel , Rare drop: Gem of life

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 15 – High Wasp

Weakness: Silver
Experience: 27
Gold: 55
Hit points: 180
Mana points: 50
STR: 130
DEF: 50
INT: 50
MIN: 300
AGI: 90
ESC: 100
CRI: 0
Drop: Potion , Rare drop: Gem of magic power

Skill chance: 50 %
Skill chain: Ice => Normal attack =>
Ice => Normal attack => Normal attack.

No. 16 – Robber

Weakness: None
Experience: 30
Gold: 60
Hit points: 200
Mana points: 30
STR: 150
DEF: 60
INT: 100
MIN: 50
AGI: 90
ESC: 50
CRI: 100
Drop: Mint gum , Rare drop: Rations

Skill chance: 40 %
Skill chain: STR Up => Normal attack =>
Normal attack => Normal attack => Normal attack.

Tower dungeon & Desert cave.

  • Elixir.
  • Shelter.

No. 17 – Tower Watchman

Weakness: None
Experience: 33
Gold: 65
Hit points: 220
Mana points: 10
STR: 160
DEF: 65
INT: 60
MIN: 100
AGI: 90
ESC: 100
CRI: 100
Drop: Rations , Rare drop: Magic gummy 200

Skill chance: 40 %
Skill chain: STR Down => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 67 – Mafia Squad

Weakness: None
Experience: 140
Gold: 700
Hit points: 2000
Mana points: 30
STR: 180
DEF: 100
INT: 100
MIN: 90
AGI: 80
ESC: 50
CRI: 50
Drop: n/a , Rare drop: n/a

Skill chance: 50 %
Skill chain: AGI Up => STR Up =>
Normal attack => Normal attack => Emergency action.

No. 18 – Madflower

Weakness: Wind
Experience: 36
Gold: 70
Hit points: 240
Mana points: 30
STR: 170
DEF: 70
INT: 20
MIN: 50
AGI: 95
ESC: 50
CRI: 50
Drop: Mellow fruits , Rare drop: Elemer

Skill chance: 30 %
Skill chain: Complete poison => Lullaby =>
Normal attack => Normal attack => Normal attack.

No. 19 – Rockmover

Weakness: Wind
Experience: 40
Gold: 75
Hit points: 260
Mana points: 20
STR: 180
DEF: 80
INT: 50
MIN: 300
AGI: 100
ESC: 50
CRI: 50
Drop: Tranquilizer , Rare drop: Defense gem

Skill chance: 40 %
Skill chain: DEF Up => Normal attack =>
Normal attack => Normal attack => Normal attack.

Go down below tower dungeon. In a small water cave you will see a cutscene and a ship leaving with the next revived golem. Melti (mafia leader from before) turns out to be second in command. Then you are attacked by her mafia squad. They have some buff skill, 2000 life and 50 mana each. Use your familiars and focus on one at a time and you will be just fine. 420 experience and 2100 gold for the three of them total.

Desert, east of desert tower

No. 22 – Shaman

Weakness: Light
Experience: 50
Gold: 100
Hit points: 300
Mana points: 100
STR: 180
DEF: 90
INT: 200
MIN: 200
AGI: 100
ESC: 100
CRI: 50
Drop: Magic gummy 100 , Rare drop: Intellect gem

Skill chance: 30 %
Skill chain: Wing => Eleki =>
Wing => Eleki => Cure.

No. 20 – Death Weapon

Weakness: None
Experience: 43
Gold: 80
Hit points: 260
Mana points: 30
STR: 190
DEF: 90
INT: 30
MIN: 100
AGI: 110
ESC: 0
CRI: 200
Drop: Rations , Rare drop: Strength gem

Skill chance: 30 %
Skill chain: Normal attack => Rip apart =>
Rip apart => Normal attack => Normal attack.

No. 21 – Sandman

Weakness: Silver
Experience: 46
Gold: 90
Hit points: 280
Mana points: 20
STR: 200
DEF: 100
INT: 50
MIN: 50
AGI: 90
ESC: 50
CRI: 100
Drop: Poison eraser , Rare drop: Lip gel

Skill chance: 30 %
Skill chain: Normal attack => Poison hand =>
Poison hand => Poison hand => Normal attack.

Small oasis.

  • Agility gem.
  • Evasion gem.
  • Rations buyer.
  • 2 fishes in the pond.
  • Recovery lights.

Kara city vicinity.

No. 22 – Shaman

Weakness: Light
Experience: 50
Gold: 100
Hit points: 300
Mana points: 100
STR: 180
DEF: 90
INT: 200
MIN: 200
AGI: 100
ESC: 100
CRI: 50
Drop: Magic gummy 100 , Rare drop: Intellect gem

Skill chance: 30 %
Skill chain: Wing => Eleki =>
Wing => Eleki => Cure.

No. 23 – Devil Plant

Weakness: Wind
Experience: 53
Gold: 70
Hit points: 340
Mana points: 80
STR: 170
DEF: 110
INT: 100
MIN: 300
AGI: 130
ESC: 250
CRI: 50
Drop: Mellow fruits , Rare drop: Rations

Skill chance: 70 %
Skill chain: AGI Down => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 18 – Madflower

Weakness: Wind
Experience: 36
Gold: 70
Hit points: 240
Mana points: 30
STR: 170
DEF: 70
INT: 20
MIN: 50
AGI: 95
ESC: 50
CRI: 50
Drop: Mellow fruits , Rare drop: Elemer

Skill chance: 30 %
Skill chain: Complete poison => Lullaby =>
Normal attack => Normal attack => Normal attack.

Waterscent park . (Paid area)

Kara trading city.

Once you enter, you will engage in a conversation regarding accelerator and reveal some more information.

Local lore:

  • World center is irradiated and mafia is trying to go there to develop the land.
  • There was an older civilization which perished in not-so-natural disaster.
  • A local man’s son has joined the mob.
  • Inn is 40 gold.
  • Mafia captured an old man who defied their leader and thrown him in mafia tower. This old man was a mentor of their boss. Melti loves the mafia boss and wants old man dead 🙂 (ah, the drama)
  • Mafia has a plan and an airship docked to their tower.
  • Their tower is near Taiyo port town and reachable by local ship.
  • Armourer has 4200 gold worth of new equipment.
  • Skill trader has stronger versions on main attacks and elemental spells.
  • Vending machine has new healing and some debuff clearing skills.
  • Hidden recovery pendant behind the northeast tree.

There are metal tickets that provide unlimited sea travel. You need to search the seabed for some dropped ones. West ship has tanks which descend to sea bottom. Grab it and go to the south end of the port to descend down.

Seabed.

No. 24 – Gekko

Weakness: Thunder
Experience: 56
Gold: 60
Hit points: 360
Mana points: 20
STR: 180
DEF: 120
INT: 70
MIN: 100
AGI: 135
ESC: 100
CRI: 100
Drop: Rations , Rare drop: Magic gummy 200

Skill chance: 30 %
Skill chain: Silence => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 25 – Sea Jelly

Weakness: Thunder
Experience: 60
Gold: 80
Hit points: 380
Mana points: 20
STR: 190
DEF: 130
INT: 60
MIN: 50
AGI: 140
ESC: 50
CRI: 150
Drop: Rations , Rare drop: Mental gem

Skill chance: 30 %
Skill chain: AGI Down => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 26 – Shark Turtle

Weakness: Thunder
Experience: 63
Gold: 90
Hit points: 320
Mana points: 20
STR: 200
DEF: 140
INT: 50
MIN: 50
AGI: 145
ESC: 200
CRI: 50
Drop: Rations , Rare drop: Agility gem

Skill chance: 30 %
Skill chain: DEF Up => Normal attack =>
Normal attack => Normal attack => Normal attack.
  • Gem of life.
  • Gem of magic power.
  • Strength gem.
  • Defense gem.
  • Intellect gem.

Seabed south.

  • Royal food.
  • Magic gummy 100.
  • Mellow fruits.
  • Vital drink.
  • Unlimited travel ticket (Chest in Southeast corner)

Taiyo Port town.

Loot the ships 🙂 Magical pendant and Elixir in the chests.

Story gets cut here and you start playing with Earon and Kaede.

Eamon

Earon

Ruined fishing village.

  • Jizo sandals.

The field (Fishing village and mountain top area.)

No. 27 – Ice Hare

Weakness: Thunder
Experience: 66
Gold: 100
Hit points: 120
Mana points: 10
STR: 140
DEF: 50
INT: 30
MIN: 50
AGI: 70
ESC: 50
CRI: 0
Drop: Poison eraser , Rare drop: Evasion gem

Skill chance: 60 %
Skill chain: Normal attack => Ice =>
Normal attack => Normal attack => Normal attack.

No. 28 – Mountain Hound

Weakness: None
Experience: 68
Gold: 110
Hit points: 150
Mana points: 10
STR: 150
DEF: 60
INT: 80
MIN: 100
AGI: 80
ESC: 0
CRI: 50
Drop: Lip gel , Rare drop: Deadliness gem

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 29 – Bandit

Weakness: None
Experience: 70
Gold: 120
Hit points: 170
Mana points: 10
STR: 160
DEF: 70
INT: 120
MIN: 0
AGI: 90
ESC: 30
CRI: 100
Drop: Mint gum , Rare drop: Gem of life

Skill chance: 30 %
Skill chain: Normal attack => Poison hand =>
Normal attack => Poison hand => Normal attack.

Mountaintop training hall.

  • Kaede is here.
  • Mafia attacked the village and plucked the statue’s eyes.
  • They were atomijems.
  • Mafia leader is caled Mozel.
  • Mozel was a student of this temple.
  • You pledge to crush him.
  • Kaede is comming with you 🙂

2 x Battle elixir.

Pine tree bridge

  • Shelter (SE corner)
  • Elixir.

Hermitage of the fall winds. (Paid map)

Train Kaede to level 20 before entering the next city. Takes 30 minutes 🙂 you will thank me later. Also, move the magic pendant to her, so she recovers mana points and cure both of your chars. Most monsters will mainly attack Earon.

Kasao town.

In general – avoid mafia henchmen and aim for their leaders. If you listened to my advice to train the party for ten levels – you can get rid of the scoundrels too 🙂 they give good experience and gold. If not – just avoid them. They attack if you get closer to 5 steps.

No. 36 – Scoundrel

Weakness: None
Experience: 84
Gold: 190
Hit points: 500
Mana points: 80
STR: 190
DEF: 100
INT: 100
MIN: 50
AGI: 90
ESC: 50
CRI: 50
Drop: Rations , Rare drop: Gem of life

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.
  • Meat flavor.
  • Lime flavor.
  • Spirit talisman.
Ruffian brothers

Ruffian brothers

Make sure you have both Kaede and Earon’s familiars charged up. When you feel ready, use any of the recovery lights and enter the shop. The three brothers will attack you. All of them have 1200 life points, so use Kaede’s familiar to take one down each turn. Cast Earon’s defense up and let him take the beating. Not a hard fight at all. 420 experience and 2100 gold for winning.

No. 68 – Ruffian Brothers

Weakness: None
Experience: 140
Gold: 700
Hit points: 1200
Mana points: 40
STR: 190
DEF: 100
INT: 100
MIN: 100
AGI: 90
ESC: 50
CRI: 50
Drop: n/a , Rare drop: n/a

Skill chance: 50 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Rip apart.

After liberating the town, go grab new items from the shop and gather the local lore.

  • Somewhere northwest the mafia are building something suspicious.
  • Mafia henchmen claimed to go south through the flowers and then southwest.
  • Shops sell about 7000 gold worth of good spells, skills and items.
  • Palamila spell will show you EVERYTHING about particular enemy, so be sure to grab it.

The field (east of Kasao)

No. 30 – Cloth Ghost

Weakness: Silver
Experience: 72
Gold: 130
Hit points: 190
Mana points: 30
STR: 200
DEF: 80
INT: 160
MIN: 0
AGI: 100
ESC: 100
CRI: 50
Drop: Tranquilizer , Rare drop: Cure-All A

Skill chance: 50 %
Skill chain: Normal attack => Sleep =>
Normal attack => Normal attack => Normal attack.

No. 28 – Mountain Hound

Weakness: None
Experience: 68
Gold: 110
Hit points: 150
Mana points: 10
STR: 150
DEF: 60
INT: 80
MIN: 100
AGI: 80
ESC: 0
CRI: 50
Drop: Lip gel , Rare drop: Deadliness gem

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 29 – Bandit

Weakness: None
Experience: 70
Gold: 120
Hit points: 170
Mana points: 10
STR: 160
DEF: 70
INT: 120
MIN: 0
AGI: 90
ESC: 30
CRI: 100
Drop: Mint gum , Rare drop: Gem of life

Skill chance: 30 %
Skill chain: Normal attack => Poison hand =>
Normal attack => Poison hand => Normal attack.

Suspicious meadow.

No. 31 – Fairy

Weakness: Fire
Experience: 74
Gold: 140
Hit points: 180
Mana points: 100
STR: 160
DEF: 50
INT: 200
MIN: 500
AGI: 130
ESC: 200
CRI: 0
Drop: Magic gummy 100 , Rare drop: Elemer

Skill chance: 30 %
Skill chain: Sleep => Normal attack =>
Kiss => Normal attack => Normal attack.

No. 32 – Death Flower

Weakness: Wind
Experience: 76
Gold: 150
Hit points: 200
Mana points: 30
STR: 210
DEF: 70
INT: 50
MIN: 50
AGI: 100
ESC: 30
CRI: 50
Drop: Mellow fruits , Rare drop: Gem of magic power

Skill chance: 30 %
Skill chain: Silence => Normal attack =>
Silence => Normal attack => Normal attack.

No. 33 – Hell Plant

Weakness: Light
Experience: 78
Gold: 160
Hit points: 220
Mana points: 50
STR: 220
DEF: 100
INT: 60
MIN: 50
AGI: 100
ESC: 30
CRI: 50
Drop: Rations , Rare drop: Cure-All B

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.
  • Rations.

Meadow depths.

  • Melow fruits.

Illicit factory.

Beat some local monsters to charge the familiars and then enter the fight with the Drugmaker.

No. 30 – Cloth Ghost

Weakness: Silver
Experience: 72
Gold: 130
Hit points: 190
Mana points: 30
STR: 200
DEF: 80
INT: 160
MIN: 0
AGI: 100
ESC: 100
CRI: 50
Drop: Tranquilizer , Rare drop: Cure-All A

Skill chance: 50 %
Skill chain: Normal attack => Sleep =>
Normal attack => Normal attack => Normal attack.

No. 34 – Mafia Box

Weakness: None
Experience: 80
Gold: 170
Hit points: 230
Mana points: 40
STR: 230
DEF: 110
INT: 50
MIN: 50
AGI: 110
ESC: 50
CRI: 100
Drop: Rations , Rare drop: Abnormal antidote

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 35 – Mafia Saber

Weakness: None
Experience: 82
Gold: 180
Hit points: 240
Mana points: 60
STR: 240
DEF: 120
INT: 60
MIN: 100
AGI: 120
ESC: 50
CRI: 200
Drop: Poison eraser , Rare drop: Cure-All A

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 69 – Drugmaker

Weakness: Water
Experience: 300
Gold: 1000
Hit points: 3000
Mana points: 100
STR: 220
DEF: 120
INT: 120
MIN: 50
AGI: 100
ESC: 50
CRI: 100
Drop: n/a , Rare drop: n/a

Skill chance: 50 %
Skill chain: Flame rays => Flame rays =>
Flame rays => Flame rays => Flame rays.
Drugmaker

Drugmaker

He has 3000 life points and casts Flame rays. His scoundrels henchmen have 500 life points, so take them out first and then focus on the golem. 468 XP and 1380 gold for the fight. Loot the chests. Go east to the secret area for the special item.

  • 2 x Elixir.
  • Elemer H.
  • EXP assister.

Put the item on Kaede to let her gain up on Earon’s level. Go out and go east.

The field (around Doay town)

No. 37 – Spell Caster

Weakness: Light
Experience: 86
Gold: 200
Hit points: 300
Mana points: 200
STR: 190
DEF: 120
INT: 200
MIN: 200
AGI: 130
ESC: 100
CRI: 0
Drop: Lip gel , Rare drop: Gem of magic power

Skill chance: 30 %
Skill chain: Poison => Silence =>
Sleep => Kiss => Cure.

No. 38 – Barbarian

Weakness: None
Experience: 88
Gold: 210
Hit points: 280
Mana points: 50
STR: 230
DEF: 130
INT: 50
MIN: 50
AGI: 120
ESC: 50
CRI: 100
Drop: Rations , Rare drop: Meat flavor

Skill chance: 40 %
Skill chain: Normal attack => Rip apart =>
Normal attack => Normal attack => Normal attack.

No. 30 – Cloth Ghost

Weakness: Silver
Experience: 72
Gold: 130
Hit points: 190
Mana points: 30
STR: 200
DEF: 80
INT: 160
MIN: 0
AGI: 100
ESC: 100
CRI: 50
Drop: Tranquilizer , Rare drop: Cure-All A

Skill chance: 50 %
Skill chain: Normal attack => Sleep =>
Normal attack => Normal attack => Normal attack.

Doay town.

The mafia leaders are in a hidden room accessible from the Northwest hidden forest corridor.
Clean all scoundrels for experience and gold. They come in groups of three and only have 500 life points each.

  • Elixir (SE corner, secret wood corridor)

Go down to the secret hideout to dispose of the 3 gangster borthers. They have 2000 life points each. 510 xp and 2400 gold. After this, the city is functioning normally.

No. 70 – Gangster Brothers

Weakness: None
Experience: 150
Gold: 800
Hit points: 2000
Mana points: 100
STR: 250
DEF: 110
INT: 100
MIN: 100
AGI: 100
ESC: 50
CRI: 50
Drop: n/a , Rare drop: n/a

Skill chance: 50 %
Skill chain: Normal attack => Brandish =>
Normal attack => Brandish => Normal attack.

Local lore.

  • There is a lava cave to the north.
  • The mafia is spiking food with drugs.
  • North tower is the mafia HQ.
  • Armory has new stuff worth 2000 gold.

Small volcano (south)

No. 39 – Black Gel

Weakness: Light
Experience: 90
Gold: 220
Hit points: 300
Mana points: 20
STR: 240
DEF: 80
INT: 30
MIN: 500
AGI: 100
ESC: 400
CRI: 0
Drop: Mint gum , Rare drop: Lime flavor

Skill chance: 40 %
Skill chain: Normal attack => Dark =>
Normal attack => Dark => Normal attack.

No. 40 – Flame Sword

Weakness: Water
Experience: 93
Gold: 230
Hit points: 330
Mana points: 100
STR: 250
DEF: 140
INT: 50
MIN: 100
AGI: 140
ESC: 200
CRI: 50
Drop: Rations , Rare drop: Strength gem

Skill chance: 30 %
Skill chain: Fire => Fire =>
Fire => Fire => Fire.

No. 41 – Hell Turtle

Weakness: None
Experience: 96
Gold: 240
Hit points: 360
Mana points: 50
STR: 260
DEF: 200
INT: 50
MIN: 50
AGI: 120
ESC: 50
CRI: 150
Drop: Poison eraser , Rare drop: Defense gem

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.
  • Magic gummy 200.
  • High potion.

Small volcano (north)

A demon will cross your way, so fight it.

Hidun is weak to water. He has 4000 life ans 200 mana points. Casts poison. Gives 400 experience and 1000 gold when dead. Be sure to also grab the 2 chests in the secret room.

Secret area

Secret area

No. 71 – Hidun

Weakness: Water
Experience: 400
Gold: 1000
Hit points: 4000
Mana points: 200
STR: 300
DEF: 150
INT: 50
MIN: 50
AGI: 130
ESC: 50
CRI: 100
Drop: n/a , Rare drop: n/a

Skill chance: 40 %
Skill chain: Normal attack => Poison =>
Fire => Poison => Fire.
  • High potion.
  • Magic gummy 200.
  • Steel halberd.
  • Iron training wear.

Kaede, Mozel and Tsurugi are the best martial artists according to Earon.

The field (around Mafia tower)

No. 43 – Mercenary

Weakness: None
Experience: 103
Gold: 260
Hit points: 400
Mana points: 100
STR: 280
DEF: 150
INT: 100
MIN: 50
AGI: 140
ESC: 50
CRI: 100
Drop: Lip gel , Rare drop: Lime flavor

Skill chance: 40 %
Skill chain: STR Up => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 37 – Spell Caster

Weakness: Light
Experience: 86
Gold: 200
Hit points: 300
Mana points: 200
STR: 190
DEF: 120
INT: 200
MIN: 200
AGI: 130
ESC: 100
CRI: 0
Drop: Lip gel , Rare drop: Gem of magic power

Skill chance: 30 %
Skill chain: Poison => Silence =>
Sleep => Kiss => Cure.

No. 38 – Barbarian

Weakness: None
Experience: 88
Gold: 210
Hit points: 280
Mana points: 50
STR: 230
DEF: 130
INT: 50
MIN: 50
AGI: 120
ESC: 50
CRI: 100
Drop: Rations , Rare drop: Meat flavor

Skill chance: 40 %
Skill chain: Normal attack => Rip apart =>
Normal attack => Normal attack => Normal attack.

Mafia tower.

No. 39 – Black Gel

Weakness: Light
Experience: 90
Gold: 220
Hit points: 300
Mana points: 20
STR: 240
DEF: 80
INT: 30
MIN: 500
AGI: 100
ESC: 400
CRI: 0
Drop: Mint gum , Rare drop: Lime flavor

Skill chance: 40 %
Skill chain: Normal attack => Dark =>
Normal attack => Dark => Normal attack.

No. 42 – Hound

Weakness: None
Experience: 100
Gold: 250
Hit points: 300
Mana points: 100
STR: 260
DEF: 120
INT: 70
MIN: 50
AGI: 130
ESC: 100
CRI: 50
Drop: Rations , Rare drop: Meat flavor

Skill chance: 40 %
Skill chain: AGI Up => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 43 – Mercenary

Weakness: None
Experience: 103
Gold: 260
Hit points: 400
Mana points: 100
STR: 280
DEF: 150
INT: 100
MIN: 50
AGI: 140
ESC: 50
CRI: 100
Drop: Lip gel , Rare drop: Lime flavor

Skill chance: 40 %
Skill chain: STR Up => Normal attack =>
Normal attack => Normal attack => Normal attack.
You can't kill Mozel :)

You can’t kill Mozel 🙂

Be sure to get the 2 hidden chests west from entrance.

  • Steel fist.
  • Iron vest.

First Mozel fight.

It’s pointless to try, his life points are an absurd. Just lose with dignity 😉 accelerator’s deathdrive hits for 100000 damage, so you can’t win by healing and retrying.

Back to Taiyo port town.

  • Lip gel buyer.
  • 6000 gold worth of new stuff in armory.
  • 5000 in useful new spells and skills, regarding on what play style you prefer. Be sure to take Investigate and Palamaila, so you have a good look at monsters. (You can dlete spells and skills – move – erase)
  • Inn costs 50 gold.

The field (around Mafia tower)

No. 37 – Spell Caster

Weakness: Light
Experience: 86
Gold: 200
Hit points: 300
Mana points: 200
STR: 190
DEF: 120
INT: 200
MIN: 200
AGI: 130
ESC: 100
CRI: 0
Drop: Lip gel , Rare drop: Gem of magic power

Skill chance: 30 %
Skill chain: Poison => Silence =>
Sleep => Kiss => Cure.

No. 38 – Barbarian

Weakness: None
Experience: 88
Gold: 210
Hit points: 280
Mana points: 50
STR: 230
DEF: 130
INT: 50
MIN: 50
AGI: 120
ESC: 50
CRI: 100
Drop: Rations , Rare drop: Meat flavor

Skill chance: 40 %
Skill chain: Normal attack => Rip apart =>
Normal attack => Normal attack => Normal attack.

No. 43 – Mercenary

Weakness: None
Experience: 103
Gold: 260
Hit points: 400
Mana points: 100
STR: 280
DEF: 150
INT: 100
MIN: 50
AGI: 140
ESC: 50
CRI: 100
Drop: Lip gel , Rare drop: Lime flavor

Skill chance: 40 %
Skill chain: STR Up => Normal attack =>
Normal attack => Normal attack => Normal attack.

Billionaire’s villa. (Paid map)

Mafia tower

No. 42 – Hound

Weakness: None
Experience: 100
Gold: 250
Hit points: 300
Mana points: 100
STR: 260
DEF: 120
INT: 70
MIN: 50
AGI: 130
ESC: 100
CRI: 50
Drop: Rations , Rare drop: Meat flavor

Skill chance: 40 %
Skill chain: AGI Up => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 43 – Mercenary

Weakness: None
Experience: 103
Gold: 260
Hit points: 400
Mana points: 100
STR: 280
DEF: 150
INT: 100
MIN: 50
AGI: 140
ESC: 50
CRI: 100
Drop: Lip gel , Rare drop: Lime flavor

Skill chance: 40 %
Skill chain: STR Up => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 39 – Black Gel

Weakness: Light
Experience: 90
Gold: 220
Hit points: 300
Mana points: 20
STR: 240
DEF: 80
INT: 30
MIN: 500
AGI: 100
ESC: 400
CRI: 0
Drop: Mint gum , Rare drop: Lime flavor

Skill chance: 40 %
Skill chain: Normal attack => Dark =>
Normal attack => Dark => Normal attack.
  • Elixir.
  • Gold assister.

Open the doors and unite the party. With the stronger Earon and Kaede, you will level up a lot faster and you can recover all life and mana points with the familiar spirits, so my suggestion is to level everyone to at least 45 level before you proceed up to the top floor to search for the airship.

Return to Taiyo town and buy arms and armor for Earon and Kaede. Get at least 10 town-portal items from the shop too. No need to return on foot to sell fish or to rest in the inn. They are merely 300 gold per piece and you make more from just one battle already.

Return to tower and proceed up.

Mafia tower 2f

  • Lifesaver .
Melti

Melti

Melti.

Take down the brothers first. They have some 1200 and 2000 life points each but do most damage if they use skills.
Ruffian does Rip apart attack, which is nasty.
Gangster does Brandish, which is nastier. Mass damage 50-120.
Melti does not like lightning attacks.
She does normal and gatling attack (in that order) each other turn.
Normal attack does around 60 damage to one char.
Gatling attack does around 60 mass damage.
Melti has 15000 life points.

790 experience and 3660 gold upon completion.

No. 68 – Ruffian Brothers

Weakness: None
Experience: 140
Gold: 700
Hit points: 1200
Mana points: 40
STR: 190
DEF: 100
INT: 100
MIN: 100
AGI: 90
ESC: 50
CRI: 50
Drop: n/a , Rare drop: n/a

Skill chance: 50 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Rip apart.

No. 73 – Melti

Weakness: Thunder
Experience: 500
Gold: 2000
Hit points: 15000
Mana points: 600
STR: 320
DEF: 160
INT: 160
MIN: 240
AGI: 200
ESC: 50
CRI: 100
Drop: n/a , Rare drop: n/a

Skill chance: 100 %
Skill chain: Normal attack => Gatling =>
Normal attack => Gatling => Normal attack.

Some small talk scene and you decide to go to the Kingdom of Delda to find an airship. Delda is accessible via normal ship fromTaiyo port so go back there.

Delda port.

Local lore:

  • There is a hidden room in the cheaper castle Inn.
  • Delda castle is to the Northease but you need to go a bit south first.
  • Local skill seller has good mass damage spells.
  • Mint gum buyer.

The field around Delda port.

No. 44 – Messenger of Death

Weakness: Light
Experience: 106
Gold: 270
Hit points: 400
Mana points: 50
STR: 320
DEF: 150
INT: 50
MIN: 100
AGI: 170
ESC: 150
CRI: 50
Drop: High potion , Rare drop: Cat’s whiskers

Skill chance: 40 %
Skill chain: Normal attack => Flem =>
Flem => Flem => Normal attack.

No. 45 – Assassin

Weakness: None
Experience: 110
Gold: 280
Hit points: 500
Mana points: 100
STR: 360
DEF: 170
INT: 70
MIN: 50
AGI: 180
ESC: 100
CRI: 100
Drop: Mint gum , Rare drop: Gem of life

Skill chance: 40 %
Skill chain: Poison blade => Normal attack =>
Rip apart => Normal attack => Normal attack.

No. 41 – Hell Turtle

Weakness: None
Experience: 96
Gold: 240
Hit points: 360
Mana points: 50
STR: 260
DEF: 200
INT: 50
MIN: 50
AGI: 120
ESC: 50
CRI: 150
Drop: Poison eraser , Rare drop: Defense gem

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

Iron cradle (paid dungeon)

Castle town of Delda.

Local lore:

  • Desert ruins are moving.
  • 7500 gold worth of new weapons, all element based.
  • 7500 gold worth of new armors.
  • 27000 gold worth of curing and buffing spells, but first check the shop in th hidden house before buying. There are stronger versions there.
  • Shelter buyer.
  • Cheaper inn (30 gold) is before castle gates. There is a secret room east of the innkeeper. A belt of heroism lays inside the chest.
  • There is a secret house accessible via hidden tree corridor. Inside you find a Royal food buyer and skill shop with more strong elemental spells.

Delda castle.

  • There is a chest in the locked armory. Be sure to collect it. Simply click on the door 🙂 Magnetic detector is inside.

Delda castle 2f.

  • There is a city of Angels.
  • King is very busy. But gives you permission and keys to the desert.
  • There are mechanic monsters in the desert.

Barrier station.

They will remind you of the magnetic detector (see above, it’s in the castle armory)

  • Cure-all A buyer.
  • Cure-all B buyer.
  • Magic gummy 500.
  • Black element.

Recover and jump in the sand.

The field (desert, west)

Figure out how to use the magnetic detector. The ruins move. The compass must become a small point and you will enter.
Kill bots faster, before they use skills. They can cast Brace and Supernatural strength.

No. 44 – Messenger of Death

Weakness: Light
Experience: 106
Gold: 270
Hit points: 400
Mana points: 50
STR: 320
DEF: 150
INT: 50
MIN: 100
AGI: 170
ESC: 150
CRI: 50
Drop: High potion , Rare drop: Cat’s whiskers

Skill chance: 40 %
Skill chain: Normal attack => Flem =>
Flem => Flem => Normal attack.

No. 45 – Assassin

Weakness: None
Experience: 110
Gold: 280
Hit points: 500
Mana points: 100
STR: 360
DEF: 170
INT: 70
MIN: 50
AGI: 180
ESC: 100
CRI: 100
Drop: Mint gum , Rare drop: Gem of life

Skill chance: 40 %
Skill chain: Poison blade => Normal attack =>
Rip apart => Normal attack => Normal attack.

No. 41 – Hell Turtle

Weakness: None
Experience: 96
Gold: 240
Hit points: 360
Mana points: 50
STR: 260
DEF: 200
INT: 50
MIN: 50
AGI: 120
ESC: 50
CRI: 150
Drop: Poison eraser , Rare drop: Defense gem

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 47 – Metal Golem

Weakness: Anti-mecha
Experience: 116
Gold: 300
Hit points: 700
Mana points: 200
STR: 450
DEF: 300
INT: 120
MIN: 300
AGI: 200
ESC: 50
CRI: 150
Drop: Tranquilizer , Rare drop: Strength gem

Skill chance: 100 %
Skill chain: Normal attack => Brace =>
Supernatural strenght => Brace => Supernatural strenght.

Another glimpse of Yute’s memory.

The pyramid.

There is a closed vending machine wanting a special item to unlock. You will need to return here after you get to the top.

No. 46 – Sorceror

Weakness: None
Experience: 113
Gold: 290
Hit points: 600
Mana points: 200
STR: 400
DEF: 200
INT: 100
MIN: 100
AGI: 190
ESC: 50
CRI: 50
Drop: Magic gummy 200 , Rare drop: Gem of magic power

Skill chance: 50 %
Skill chain: AGI Up all => Full silence =>
Blizza => Normal attack => Normal attack.

No. 47 – Metal Golem

Weakness: Anti-mecha
Experience: 116
Gold: 300
Hit points: 700
Mana points: 200
STR: 450
DEF: 300
INT: 120
MIN: 300
AGI: 200
ESC: 50
CRI: 150
Drop: Tranquilizer , Rare drop: Strength gem

Skill chance: 100 %
Skill chain: Normal attack => Brace =>
Supernatural strenght => Brace => Supernatural strenght.

No. 48 – Hell Angel

Weakness: Light
Experience: 120
Gold: 310
Hit points: 300
Mana points: 150
STR: 200
DEF: 200
INT: 150
MIN: 100
AGI: 220
ESC: 700
CRI: 50
Drop: Magic gummy 500 , Rare drop: Defense gem

Skill chance: 50 %
Skill chain: Deep kiss => STR Down All =>
Curera => Normal attack => Normal attack.

No. 74 – Dragonia

Weakness: Fire
Experience: 600
Gold: 2500
Hit points: 20000
Mana points: 200
STR: 500
DEF: 200
INT: 100
MIN: 50
AGI: 250
ESC: 50
CRI: 100
Drop: n/a , Rare drop: n/a

Skill chance: 60 %
Skill chain: Full poison => STR Up =>
Normal attack => Brandish => Tornado.
  • Royal food.
  • Magic gummy 200.

Pyramid level 2.

  • Magic gummy 500
  • Vital drink.

Pyramid level 3.

  • Wildness proof.

Dragonia.

The demon is weak to fire.
Yute’s Earth rush attack is very effective against him.
He uses brandish, full poison, tornado and some buffs.
20000 life points and 200 mana points.
600 experience and 2500 gold.

Pyramid level 4.

For some stupid reason, you immediately ride the airship once you enter the hangar.

Get off the airship and reenter the pyramid. There are 5 treasure chests behind the airship. They contain anti mecha weapons for those golems.

Also – the vending machine can be unlocked now. 18200 gold worth of new skills for everyone except Kaede.

  • Machine sword.
  • Algorithm tool.
  • Machine-wrecker bell.
  • Machine-wrecker fist.
  • Machine-wrecker halberd.

Exploration.

You can actually go everywhere now. Be sure to check all islands, mountain tops, craters etc. The world is round, so if you keep East, you emerge West.

Kiton's flower garden.

Kiton’s flower garden.

Kiton’s flower garden.

Small island west from the Small port town (see picture)

  • 3 x Elixir.
  • Holy crown. +50 all stats.
  • Skill slot.
  • Recovery lights.

Angel village.

In a crater between Kasao town and suspicious meadow.

  • Algorithm vamp.
  • Alchemist sells very good potions and stuff. 2 of them are for secrets searching. Abnormal antidote can only be bought here if you aim at 100 % item completion.
  • Elixir buyer. 1 stack of 10 for 39000 gold.
  • Diamond armors in the armory shop.

Library of world history.

(Small town in a crater near the first tower)

  • Skill slot.
  • Sorcery pendant.

There are four islands at the world made for hunting 4 rare monsters. They show up about once in 10-15 encounters, but if you want all monster book collection – go and farm. The largest island has one shrine which is locked for now. A bonus boss-monster stage. It unlocks after the endgame, so don’t bother entering for now.

Slime island.

(Northeast world corner)

No. 39 – Black Gel

Weakness: Light
Experience: 90
Gold: 220
Hit points: 300
Mana points: 20
STR: 240
DEF: 80
INT: 30
MIN: 500
AGI: 100
ESC: 400
CRI: 0
Drop: Mint gum , Rare drop: Lime flavor

Skill chance: 40 %
Skill chain: Normal attack => Dark =>
Normal attack => Dark => Normal attack.

No. 11 – Flame Gel

Weakness: Water
Experience: 18
Gold: 45
Hit points: 140
Mana points: 10
STR: 90
DEF: 45
INT: 20
MIN: 100
AGI: 80
ESC: 0
CRI: 50
Drop: Potion , Rare drop: Magic gummy 100

Skill chance: 50 %
Skill chain: Normal attack => Fire =>
Normal attack => Fire => Normal attack.

No. 13 – Poison Gel

Weakness: None
Experience: 22
Gold: 30
Hit points: 100
Mana points: 30
STR: 90
DEF: 35
INT: 20
MIN: 100
AGI: 40
ESC: 0
CRI: 0
Drop: Poison eraser , Rare drop: Magic gummy 200

Skill chance: 30 %
Skill chain: Poison => Poison =>
Normal attack => Normal attack => Normal attack.

No. 55 – Pinkie

Weakness: Dark
Experience: 120
Gold: 500
Hit points: 1000
Mana points: 200
STR: 500
DEF: 200
INT: 100
MIN: 50
AGI: 250
ESC: 50
CRI: 50
Drop: Royal food , Rare drop: Elixir

Skill chance: 30 %
Skill chain: STR Down All => DEF Down All =>
MID Down All => AGI Down All => Normal attack.

Hound island. (Northwest world corner)

No. 9 – Guard Dog

Weakness: None
Experience: 13
Gold: 35
Hit points: 140
Mana points: 15
STR: 100
DEF: 50
INT: 25
MIN: 50
AGI: 70
ESC: 50
CRI: 50
Drop: Potion , Rare drop: Magic gummy 100

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 42 – Hound

Weakness: None
Experience: 100
Gold: 250
Hit points: 300
Mana points: 100
STR: 260
DEF: 120
INT: 70
MIN: 50
AGI: 130
ESC: 100
CRI: 50
Drop: Rations , Rare drop: Meat flavor

Skill chance: 40 %
Skill chain: AGI Up => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 28 – Mountain Hound

Weakness: None
Experience: 68
Gold: 110
Hit points: 150
Mana points: 10
STR: 150
DEF: 60
INT: 80
MIN: 100
AGI: 80
ESC: 0
CRI: 50
Drop: Lip gel , Rare drop: Deadliness gem

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 56 – White Beast

Weakness: Dark
Experience: 140
Gold: 600
Hit points: 1000
Mana points: 250
STR: 500
DEF: 200
INT: 200
MIN: 200
AGI: 250
ESC: 100
CRI: 200
Drop: Magic gummy 500 , Rare drop: Elixir

Skill chance: 30 %
Skill chain: Firera => Wingra =>
Elekira => Icera => Normal attack.

Rabbit island. (Southwest world corner)

No. 1 – Ussa

Weakness: None
Experience: 2
Gold: 5
Hit points: 40
Mana points: 5
STR: 45
DEF: 6
INT: 6
MIN: 10
AGI: 50
ESC: 50
CRI: 0
Drop: Healing tonic , Rare drop: Potion

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 14 – Ana-ussa

Weakness: None
Experience: 24
Gold: 40
Hit points: 200
Mana points: 10
STR: 100
DEF: 40
INT: 50
MIN: 50
AGI: 60
ESC: 100
CRI: 50
Drop: Potion , Rare drop: Magic gummy 100

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 27 – Ice Hare

Weakness: Thunder
Experience: 66
Gold: 100
Hit points: 120
Mana points: 10
STR: 140
DEF: 50
INT: 30
MIN: 50
AGI: 70
ESC: 50
CRI: 0
Drop: Poison eraser , Rare drop: Evasion gem

Skill chance: 60 %
Skill chain: Normal attack => Ice =>
Normal attack => Normal attack => Normal attack.

No. 54 – Golden Frog

Weakness: Wind
Experience: 100
Gold: 400
Hit points: 1000
Mana points: 150
STR: 500
DEF: 200
INT: 100
MIN: 50
AGI: 250
ESC: 100
CRI: 200
Drop: Magic gummy 500 , Rare drop: Elixir

Skill chance: 30 %
Skill chain: Elekira => Elekira =>
Elekira => Elekira => Elekira.

Fairy island (Southeast world corner)

No. 8 – Harpy

Weakness: Fire
Experience: 10
Gold: 30
Hit points: 120
Mana points: 100
STR: 85
DEF: 45
INT: 20
MIN: 100
AGI: 80
ESC: 200
CRI: 50
Drop: Tranquilizer , Rare drop: Elemer

Skill chance: 40 %
Skill chain: Kiss => DEF down =>
Normal attack => Escape => Escape.

No. 31 – Fairy

Weakness: Fire
Experience: 74
Gold: 140
Hit points: 180
Mana points: 100
STR: 160
DEF: 50
INT: 200
MIN: 500
AGI: 130
ESC: 200
CRI: 0
Drop: Magic gummy 100 , Rare drop: Elemer

Skill chance: 30 %
Skill chain: Sleep => Normal attack =>
Kiss => Normal attack => Normal attack.

No. 48 – Hell Angel

Weakness: Light
Experience: 120
Gold: 310
Hit points: 300
Mana points: 150
STR: 200
DEF: 200
INT: 150
MIN: 100
AGI: 220
ESC: 700
CRI: 50
Drop: Magic gummy 500 , Rare drop: Defense gem

Skill chance: 50 %
Skill chain: Deep kiss => STR Down All =>
Curera => Normal attack => Normal attack.

No. 57 – Vamp

Weakness: Light
Experience: 160
Gold: 700
Hit points: 1000
Mana points: 300
STR: 500
DEF: 200
INT: 400
MIN: 500
AGI: 300
ESC: 900
CRI: 0
Drop: Royal food , Rare drop: Elixir

Skill chance: 50 %
Skill chain: Light => Light =>
Light => Light => Light.

Shrine of eternity.

(needs special item, after you kill Mozel and Meltimyu.

Central continent.

It is divided in 5 areas. 3 of them have forts. One of them city and the central area is the desert which ancients supposedly created by disaster.

Come here, when you want to continue the main story.

No. 47 – Metal Golem

Weakness: Anti-mecha
Experience: 116
Gold: 300
Hit points: 700
Mana points: 200
STR: 450
DEF: 300
INT: 120
MIN: 300
AGI: 200
ESC: 50
CRI: 150
Drop: Tranquilizer , Rare drop: Strength gem

Skill chance: 100 %
Skill chain: Normal attack => Brace =>
Supernatural strenght => Brace => Supernatural strenght.

No. 48 – Hell Angel

Weakness: Light
Experience: 120
Gold: 310
Hit points: 300
Mana points: 150
STR: 200
DEF: 200
INT: 150
MIN: 100
AGI: 220
ESC: 700
CRI: 50
Drop: Magic gummy 500 , Rare drop: Defense gem

Skill chance: 50 %
Skill chain: Deep kiss => STR Down All =>
Curera => Normal attack => Normal attack.

No. 49 – Mafia Traitor

Weakness: None
Experience: 123
Gold: 320
Hit points: 800
Mana points: 160
STR: 500
DEF: 270
INT: 200
MIN: 100
AGI: 240
ESC: 100
CRI: 100
Drop: Poison eraser , Rare drop: Intellect gem

Skill chance: 40 %
Skill chain: Lipsealer => STR Up =>
DEF Up => Normal attack => Normal attack.

No. 75 – Rampaging Machine

Weakness: Anti-mecha
Experience: 700
Gold: 3000
Hit points: 8000
Mana points: 200
STR: 600
DEF: 230
INT: 100
MIN: 50
AGI: 200
ESC: 50
CRI: 100
Drop: n/a , Rare drop: n/a

Skill chance: 30 %
Skill chain: Sleep => Supernatural strenght =>
Gatling => Eleki => Thunder.

Mafia town.

Rampaging machines.

Rampaging machines.

Once you enter – a bandit will ask you to help against golems. You decide to go ahead and lie Melti sent you. Three tank-like golems will engage you.

Rampaging machines have 8000 life points and 200 mana points.
Anti-mecha weapons from the airship tower should be enough to crush them quickly.
Make quick kills, before they start using skills. Supernatural strength and Gatling cannon are not to be ignored.
Cosmos rush from Yute is very effective.
700 experience and 3000 gold for each kill.

After the fight, you are free to explore and use all town facilities. Local lore:

  • Mozel went to te center of the deserr on foot with a golem. Apparently you can’t fly over.
  • Inn is free.
  • Tranquilizer buyer inside the inn.
  • Melti was dream-baubling about taking the Remnant of Respect and showing them some real fight at some old ruins.
  • Shops have new equipment worth 25000 gold. I strongly suggest you don’t sell your anti golem weapons yet. Clean all forts first. They are full of golems. Inside forts you will find a lot better vamiric weapons, so you may buy those only if you want 100% item completion.
  • New spells to point single target and some skills – up to your taste.
  • 2 x Elixir.

Air above the desert has some EMP preventing you from landing and the Cave is closed, so disable all power generators inside the forts first. There are the other 4 excellent vampiric weapons inside. You can use them for safe-training your chars, because you will not lose much life while sucking/recovering it from your enemies. Even mechanical enemies can be vampirized.

East fort.

A hidden corridor in the second part of the fort will unlock it.

No. 47 – Metal Golem

Weakness: Anti-mecha
Experience: 116
Gold: 300
Hit points: 700
Mana points: 200
STR: 450
DEF: 300
INT: 120
MIN: 300
AGI: 200
ESC: 50
CRI: 150
Drop: Tranquilizer , Rare drop: Strength gem

Skill chance: 100 %
Skill chain: Normal attack => Brace =>
Supernatural strenght => Brace => Supernatural strenght.

No. 51 – Big Arm

Weakness: Anti-mecha
Experience: 130
Gold: 100
Hit points: 1000
Mana points: 100
STR: 600
DEF: 350
INT: 100
MIN: 50
AGI: 280
ESC: 50
CRI: 100
Drop: Royal food , Rare drop: Agility gem

Skill chance: 40 %
Skill chain: Normal attack => Supernatural strenght =>
Brandish => Supernatural strenght => Brandish.

No. 50 – Iceman

Weakness: Thunder
Experience: 126
Gold: 330
Hit points: 900
Mana points: 200
STR: 550
DEF: 300
INT: 100
MIN: 50
AGI: 260
ESC: 50
CRI: 100
Drop: High potion , Rare drop: Mental gem

Skill chance: 40 %
Skill chain: Normal attack => Ice =>
Icera => Ice => Icera.
  • Elixir.
  • V sword.

North fort.

  • Bloodsucker halberd.
  • V knuckle duster.

West fort.

Long corridors and important secret room. Don’t miss it.

  • Elixir.
  • Vampire bell.

Ancient cave (north)

No. 49 – Mafia Traitor

Weakness: None
Experience: 123
Gold: 320
Hit points: 800
Mana points: 160
STR: 500
DEF: 270
INT: 200
MIN: 100
AGI: 240
ESC: 100
CRI: 100
Drop: Poison eraser , Rare drop: Intellect gem

Skill chance: 40 %
Skill chain: Lipsealer => STR Up =>
DEF Up => Normal attack => Normal attack.

No. 50 – Iceman

Weakness: Thunder
Experience: 126
Gold: 330
Hit points: 900
Mana points: 200
STR: 550
DEF: 300
INT: 100
MIN: 50
AGI: 260
ESC: 50
CRI: 100
Drop: High potion , Rare drop: Mental gem

Skill chance: 40 %
Skill chain: Normal attack => Ice =>
Icera => Ice => Icera.

No. 51 – Big Arm

Weakness: Anti-mecha
Experience: 130
Gold: 100
Hit points: 1000
Mana points: 100
STR: 600
DEF: 350
INT: 100
MIN: 50
AGI: 280
ESC: 50
CRI: 100
Drop: Royal food , Rare drop: Agility gem

Skill chance: 40 %
Skill chain: Normal attack => Supernatural strenght =>
Brandish => Supernatural strenght => Brandish.

No. 76 – Magus

Weakness: Water
Experience: 700
Gold: 4000
Hit points: 30000
Mana points: 300
STR: 800
DEF: 260
INT: 120
MIN: 100
AGI: 270
ESC: 50
CRI: 100
Drop: n/a , Rare drop: n/a

Skill chance: 40 %
Skill chain: Supernatural strenght => Full silence =>
Firera => AGI Down => Flem.

Proceed north to fight the …

Magus.

Magus.

Magus.

He is weak to water attacks so be sure to poison him in the start of the battle. Casts fire attacks and debuffs. Supernatural strenght. 30000 life points and 300 mana points. Fist of the sun from Earon and Yute’s Cosmos rush are the best attack choices. Use the girls for healing and their familiars for recovering Yute and Earon’s mana pool. 700 experience and 4000 gold when you kill him.

(Kiton starts to speak a bit strange things to herself)

  • 4 x Elixir.

Ancient remains.

Another door needing a special item to the SE. You will return here, when you kill Mozel.

  • 3 vending machines.
  • Weapons with 500 attack power worth 35000.
  • 2 new exploring items. You can find any secret area with them. Even ones that were not supposed to be found normally.
  • Some excellent new spells.

The field (ancient desert)

No. 52 – Demon Tank

Weakness: Anti-mecha
Experience: 135
Gold: 200
Hit points: 1200
Mana points: 150
STR: 700
DEF: 400
INT: 100
MIN: 50
AGI: 300
ESC: 50
CRI: 100
Drop: Magic gummy 500 , Rare drop: Evasion gem

Skill chance: 40 %
Skill chain: Full poison => Fire =>
Flame rays => Fire => Flame rays.

No. 50 – Iceman

Weakness: Thunder
Experience: 126
Gold: 330
Hit points: 900
Mana points: 200
STR: 550
DEF: 300
INT: 100
MIN: 50
AGI: 260
ESC: 50
CRI: 100
Drop: High potion , Rare drop: Mental gem

Skill chance: 40 %
Skill chain: Normal attack => Ice =>
Icera => Ice => Icera.

No. 59 – Yamibito

Weakness: Light
Experience: 200
Gold: 900
Hit points: 1500
Mana points: 400
STR: 1000
DEF: 400
INT: 300
MIN: 100
AGI: 350
ESC: 50
CRI: 50
Drop: Vital drink , Rare drop: Elixir

Skill chance: 30 %
Skill chain: Dark => Dark =>
Dark => Dark => Dark.

Ancient city entrance.

Many interconnected maps on the surface. Beware the Myutie monsters and use the right and left hand rule sparingly, so you discover everyting.

No. 51 – Big Arm

Weakness: Anti-mecha
Experience: 130
Gold: 100
Hit points: 1000
Mana points: 100
STR: 600
DEF: 350
INT: 100
MIN: 50
AGI: 280
ESC: 50
CRI: 100
Drop: Royal food , Rare drop: Agility gem

Skill chance: 40 %
Skill chain: Normal attack => Supernatural strenght =>
Brandish => Supernatural strenght => Brandish.

No. 52 – Demon Tank

Weakness: Anti-mecha
Experience: 135
Gold: 200
Hit points: 1200
Mana points: 150
STR: 700
DEF: 400
INT: 100
MIN: 50
AGI: 300
ESC: 50
CRI: 100
Drop: Magic gummy 500 , Rare drop: Evasion gem

Skill chance: 40 %
Skill chain: Full poison => Fire =>
Flame rays => Fire => Flame rays.

No. 53 – Myutie

Weakness: None
Experience: 140
Gold: 300
Hit points: 1500
Mana points: 200
STR: 900
DEF: 500
INT: 100
MIN: 100
AGI: 320
ESC: 50
CRI: 200
Drop: Royal food , Rare drop: Deadliness gem

Skill chance: 30 %
Skill chain: Full confusion => Full sleep =>
Full silence => Normal attack => Normal attack.
  • 4 x Elixir.
  • Magic gummy MAX.

Ancient city.

  • Magic gummy 500.
  • Royal food.
  • Vital drink.

Depths of the ancient city.

Go to the Northwest corner to get the 5 chests first.

Meteor armors have 500 Def and 100 Esc.

Central control area.

  • 2 x Elemer H.
  • 2 x Elixir.

Mozel.

No. 77 – Mozel

Weakness: None
Experience: 900
Gold: 5000
Hit points: 30000
Mana points: 300
STR: 900
DEF: 300
INT: 200
MIN: 100
AGI: 300
ESC: 100
CRI: 100
Drop: n/a , Rare drop: n/a

Skill chance: 100 %
Skill chain: Full silence => Brace =>
!DeathDrive! => Brace => !DeathDrive!.

This second time you fight him, he has only 30000 life points and 300 mana points. You need to survive generaly 5 Deathdrive hits.
Use the skill Iron defense on all characters in the first turn. His deathdrive will only do 1000 damage this way. He uses Deathdrive immediately after the turn he casts Brace, so be prepared. He will fall, but will immediately transform to…

Amalgam.

No. 78 – Amalgam

Weakness: Light
Experience: 1000
Gold: 6000
Hit points: 50000
Mana points: 1000
STR: 1000
DEF: 400
INT: 100
MIN: 200
AGI: 330
ESC: 0
CRI: 100
Drop: Remnant of respect , Rare drop: n/a

Skill chance: 100 %
Skill chain: Random Abnormal => Normal attack =>
Element magic => Hell => Rebirth.
Amalgam.

Amalgam.

Amalgam has 50000 life points and is weak to light attacks. Drops “Remnants of respect”. Not hard fight at all. Just heal often and keep hitting.

Earon will finish him and Kiton will remember that she was once a wild cat and the energies of the ancients transformed her.

After some credits and cutscene, you will be allowed to play the hidden part of the game and discover some secrets.

Return to ancient city ruins, where the 3 vending machines are. You can unlock the dungeon with the “Remnants of respect“. now. Go down.

Meltimyu.

No. 79 – Meltimyu

Weakness: Light
Experience: 1500
Gold: 7000
Hit points: 100000
Mana points: 2000
STR: 2000
DEF: 500
INT: 400
MIN: 400
AGI: 360
ESC: 50
CRI: 150
Drop: Witch’s whisper , Rare drop: n/a

Skill chance: 100 %
Skill chain: Random Abnormal => Normal attack =>
Gatling => Element magic => Complete clear.
Meltimyu.

Meltimyu.

100k life points and 2k mana points.

Casts random debuff, gatling, random elemental and complete clear. Her attacks do 400-1200 damage, so get some defenses up.

Weak to light attacks, but there are not really very good light spells out there. Yute’s Cosmos rush does best damage, then Earon’s Fist of the sun does some decent punch too. Heal and re-buff Str-up All and you will manage to kill her in under 16 turns (my personal record).

1500 xp and 7000 gold per kill. Drops “Witch’s whisper” which unlocks shrine of eternity.

There is a secret area west of Meltimyu. You can go there if you kill Mozel again and choose not to go to endgame. Immediately behind Mozel is the entrance to the Control room secret area. 5 chests with the second best weapons and a vending machine with spells.

Go to the shrine of Eternity. It is located on the southeastern island.

Shrine of Eternity.

Here are the last monsters you need to kill. Dragon of Darkness, Scythe of death and Hellchunk are only found here if you want 100% monster book completion.

No. 35 – Mafia Saber

Weakness: None
Experience: 82
Gold: 180
Hit points: 240
Mana points: 60
STR: 240
DEF: 120
INT: 60
MIN: 100
AGI: 120
ESC: 50
CRI: 200
Drop: Poison eraser , Rare drop: Cure-All A

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 20 – Death Weapon

Weakness: None
Experience: 43
Gold: 80
Hit points: 260
Mana points: 30
STR: 190
DEF: 90
INT: 30
MIN: 100
AGI: 110
ESC: 0
CRI: 200
Drop: Rations , Rare drop: Strength gem

Skill chance: 30 %
Skill chain: Normal attack => Rip apart =>
Rip apart => Normal attack => Normal attack.

No. 40 – Flame Sword

Weakness: Water
Experience: 93
Gold: 230
Hit points: 330
Mana points: 100
STR: 250
DEF: 140
INT: 50
MIN: 100
AGI: 140
ESC: 200
CRI: 50
Drop: Rations , Rare drop: Strength gem

Skill chance: 30 %
Skill chain: Fire => Fire =>
Fire => Fire => Fire.

No. 58 – Scythe of Death

Weakness: Light
Experience: 180
Gold: 800
Hit points: 1200
Mana points: 350
STR: 800
DEF: 300
INT: 200
MIN: 300
AGI: 300
ESC: 100
CRI: 500
Drop: Magic gummy 500 , Rare drop: Elixir

Skill chance: 0 %
Skill chain: Normal attack => Normal attack =>
Normal attack => Normal attack => Normal attack.

No. 59 – Yamibito

Weakness: Light
Experience: 200
Gold: 900
Hit points: 1500
Mana points: 400
STR: 1000
DEF: 400
INT: 300
MIN: 100
AGI: 350
ESC: 50
CRI: 50
Drop: Vital drink , Rare drop: Elixir

Skill chance: 30 %
Skill chain: Dark => Dark =>
Dark => Dark => Dark.

No. 60 – Dragon of Darkness

Weakness: Light
Experience: 220
Gold: 1000
Hit points: 2000
Mana points: 500
STR: 1200
DEF: 500
INT: 400
MIN: 200
AGI: 400
ESC: 50
CRI: 50
Drop: Magic gummy MAX , Rare drop: Elixir

Skill chance: 30 %
Skill chain: Hell => Hell =>
Hell => Hell => Hell.

Shrine of Eternity underground.

Yamibitos will respawn on each entrance (2000+ experience total)

Shrine of eternity depths.

Dragons of darkness will respawn as well on each entrance (2400+ experience total)

10 chests with best ingame armors and weapons.
+
2 x Elixir.

No. 80 – Hellchunk

Weakness: Light
Experience: 2000
Gold: 9000
Hit points: 200000
Mana points: 5000
STR: 3000
DEF: 1000
INT: 900
MIN: 500
AGI: 400
ESC: 50
CRI: 200
Drop: n/a , Rare drop: n/a

Skill chance: 80 %
Skill chain: Random Abnormal => Darkron =>
Run Amuck => Normal attack => Helluron.

Hellchunk.

Hellchunk.

Hellchunk.

He has 200k life points and 5000 mana points.

He casts many dark spells, makes 1-3k normal damage, and his Run-amok skill does the same mass damage, so be careful you don’t run out of healers.

2000 experience and 9000 gold, drops the last special item “Wisdom and felowship”.

You will have hard time killing him. Best of luck.

If you find yourself weak, go back to the entrance and train on the Yamibito. They are weak against your new weapons, give 400-440 xp per group, some vital drinks and occasional strength gem. Exit and reenter the room and they will respawn. 2400+ xp for cleaning the level. Or 5-10 level ups for 20 minutes. Get the game/battle speed to max and start grinding.

End of "End of Aspiration" :)

End of “End of Aspiration” 🙂

That’s all.

Here are some useful links if you need every aspect of the free part completed:

http://guidewikia.com/end-of-aspiration-skills/

http://guidewikia.com/end-of-aspiration-healing/

http://guidewikia.com/end-of-aspiration-accessories/

 Posted by at 12:28 pm